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InnerLogic's "Reading Edge" CD ROMWe created seven minutes of clay animation vignettes for this CD Rom that tests for reading disabilities. Children play a game that requires them to guess words based upon phonetic sounds that correlate to the actions of the animated boy and his dog. |
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Clay Fighter IIWe created all of the character animation
assets for this sequel to the hit cartridge game. First, we worked
out the moves as cel animation before sculpting the final 8 clay
characters in 1200 positions. Frames were grabbed on film and
delivered as digital data for conversion to sprites. |
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Max Magic CD-I game"Maxx" performs magic tricks
with the player in this P.F. Magic game. We designed and
created all character animation assets and the environments for
the character. The goal was to create over 3000 branching points
of animation so that the character's performance could happen
on the fly. To achieve the required precision, we designed and
built an animatronic magician robot that we shot using motion
control. |
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(951) 302-8171
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